AI Insights · Timothy · October 2022
Top 5 iOS Idler Games in the Middle East Q3 2022
Analyzing the performance of the top 5 idler games on iOS in the Middle East for Q3 2022, focusing on weekly downloads, revenue, and active users.
Analyzing the performance of the top 5 idler games on iOS in the Middle East for Q3 2022 reveals interesting trends in downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the popularity and financial success of these games.
Idle Mafia from DianDian Interactive Holding showed varied performance throughout the quarter. Weekly revenue started at around $12K at the end of June, dipped to approximately $5.9K in mid-July, and then rose again to reach about $10.4K by the end of September. Weekly downloads experienced a peak of 4.2K in mid-August but declined to just 383 by the end of September. The game's weekly active users fluctuated, starting at 10.8K and peaking at 15.1K in mid-August before settling at 6.4K by the end of the quarter.
Gold and Goblins: Idle Games by AppQuantum Publishing Ltd maintained a relatively stable revenue stream, beginning at $6.6K and ending slightly lower at $4.1K. The downloads saw a significant peak of 8.6K in early July, with another high of 8.9K in mid-August, before stabilizing around 4.7K at the end of September. The active user base showed a consistent trend, starting at 27.4K and peaking at 32.9K in mid-August, before concluding the quarter at 27.5K.
Idle Lumber Empire - Wood Game, also from AppQuantum Publishing Ltd, displayed a gradual increase in revenue, moving from $4.4K at the end of June to a peak of $4.7K in mid-September. Downloads showed a significant peak of 6.4K in mid-September before declining to 2.9K by the end of the month. The active user count increased from 10.2K at the end of June to a peak of 9.9K in mid-September, finally settling at 7.2K by the end of the quarter.
Used Car Tycoon Games had an impressive rise in weekly revenue, starting at $465 and climbing to $3.9K by the end of August. Downloads followed a similar trend, increasing from 1.6K at the end of June to a peak of 10.7K by the end of August. The active user base showed remarkable growth, starting at 2.9K and peaking at 20.6K by the end of August, before slightly declining to 15.5K by the end of September.
Finally, Idle Miner Tycoon: Money Games from Kolibri Games GmbH exhibited stable performance. Revenue began at $2.2K in late June, with minor fluctuations, ending the quarter at $2.4K. Downloads showed a peak of 3.3K at the end of September, while the active user count started at 26.5K, dipped in mid-July, and then recovered to 28.1K by the end of the quarter.
For more detailed insights into these trends, visit Sensor Tower.